The Seebox for Technology Companies
There is a global shortage of electronic engineering skills. So much so that some tech companies are offering a $30,000 reward simply for a referral that will lead to the successful appointment of an engineer.
To find and appoint the right person for an electronic or software engineering job is very expensive. But even more expensive is appointing the wrong person. Engineering is by definition very practical, requiring problem-solving skills, and it can cost a company dearly to have entire systems depend on a person who doesn’t have what it takes when a problem arises.
What if a hi-tech company can identify the best problem-solvers at the high-school level already?
What if there’s a way of measuring a young person’s curiosity in technology?
What if this can be done not by subjecting the young person to any tests, but just by collecting data while they are exploring the world of science and electronics by playing and experimenting?
What if this can all be done without any knowledgeable teacher?
The Seebox can do all of this. We took the instruments that electronics engineers use on a day-to-day basis and turned it into an educational tool that can guide and also monitor the learner’s progress.
Seebox Value Proposition for Companies
To appoint an electronic engineer can easily cost a company in excess of $100,000 per year. Companies pay that kind of money for experience. They do this because experience is their biggest insurance against risk – the risk that the applicant, though giving a good impression during the interviews, doesn’t have the problem-solving mindset needed for the job. This is typically not something that can be accurately assessed during an interview or tested with a few quick tests. By spending a fraction of that amount your company can sponsor a school with Seeboxes. This will expose hundreds of learners to the world of electronics, and the company gets to identify the best candidates for bursaries or employment.
What Tech Companies get out if it
The company, in return, can pride themselves on investing in the next generation of technology workers. And equally important – because they sponsored the Seeboxes, they will get first access to the Learner ID data of that school. So you get to cherry-pick the best young problem solvers of the future. You can use the data to approach those students with job offers or bursaries. The Seebox will enable a company to determine which kids possess a curiosity about how things work, the invisible force that makes good engineers and scientists. Textbooks and exams cannot measure a person’s level of curiosity.
Workplace Skills Development Training
Companies can lease Seeboxes for technical Skills Development training for your technical workers at the workplace. The Seebox EWSETA accredited classes give workers a basic but thorough understanding of Electricity & Electronics. The Seebox classes are for any company who employs people in a technical field and would benefit from at least a basic understanding of the abstract principles of electricity in their day-to-day work. Factory workers, mining technicians and salespersons are all examples of people who will benefit directly.
Whether sponsoring Seebox classes for learners or using Seebox for Skills Development training, we will manage the LID data for your company. You will receive reports of all the students who used the Seeboxes containing:
- The number of hours they spent using it,
- The educational videos they watched,
- Their general progress,
- The electronic concepts they mastered.
And because the Seebox learner data is based on experiments and real-world measurements, and not theory memorised for an exam, it is a good indicator of problem-solving skills and natural curiosity. With an investment of less than 1 senior engineer’s annual salary, your company can sponsor Seeboxes for 5 different schools in 5 different countries. If the average school has 300 learners using the Seebox, that means you get to pick your next junior engineer from a pool of 1,500 potential candidates, without the usual time and costs associated with recruitment.